i wrote a review for facets over on RMN! the tl;dr is, it was a very cool and particular experience and i'd love to play more games like it
A downloadable game for Windows
Alyssa's fought and feared the Guardianship for her whole life. Now her worst nightmare has come true. She's been captured, and a specialized team of dream divers are preparing to enter and erase her mind. If they succeed, they'll mold what's left of her into an obedient, perfect citizen.
This is the ending of Alyssa's story. And if you do your job right, it won't be a happy one.
Reasons to play this game:
- 10 challenging and meticulously balanced boss fights
- Lots of twisty-turny brain labyrinths to get lost in
- Limited healing options -- manage your resources carefully if you want to reach the end
- A story that'll hopefully stick with you for a good while after the credits roll
CW: institutional violence, self-harm
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Is there such a thing as the "anti-RPG"? If so, it's Facets. Facets is an extremely well-made game with interesting mechanics. Despite there being only 10 "boss" fights, they all feel unique. The story is gripping and is, well, a lot to take in... please take breaks if you need them. John Thyer, with his experience playing RPGs and his attention to detail, absolutely nailed what he set out to do: this is the gesamtkunstwerk of his storytelling prowess and his aptitude for RPG Maker. I look forward to more content like this from this developer.
An excellent experience. This is a relatively short experience for anyone curious, essentially taking the form of a single dungeon with event battles scattered throughout. This isn't a "traditional" RPG where you grow over the course of the game, but essentially a game about puzzling your way through a variety of pressures using items and abilities granted to you from the beginning. So be aware of that. For what it's worth, I'd say that this makes it a lot easier to test whether you'll enjoy it than the average RPG might, so please try it out.
The battles are tied into the story, which is not so much a progression through events as a deep dive into one's history. This lets the work focus entirely on the specific story it wants to rather than trying to juggle too many balls, and the cutscenes are fairly poignant. My favorite is the one right after the maze, as it hits particularly hard as build-up to the climax.
Now, that said, the game is all about the fights and those cutscenes, so if you're looking for a sweeping game or aren't really that excited for puzzling out battles, you probably will not enjoy this game. It's active time battle as well, so if that pressures you too much, be warned. But as a small and well-crafted RPGMaker game, I definitely think it's worth trying before you decide whether you dislike it.
Great game! <3