Thank you for supporting mobile controls! I wish all the grid-bassd games on this website did this, or mobile phones/browsers enabled arrow key input in literally any way.
And um, good game. Laugh riot but graphics bad. Maybe do 3D instead
This was neat! was fascinated how quickly I got desensitized to the violence of devouring, going from inanimate objects to living ones you feel guilt, going from cats to people less so. Lovely sprite-work as well!
I think I told you this directly, but it manages to be a guilty sort of fun! Excellent pacing between the 'levels' as the tone shifts from one of being curious but vulnerable to a sort of indifferent power trip. And very aesthetically appropriate for the idea of a low-level beastie becoming an abomination.
I played this in the morning and thought about it at all day at work. Some things I thought of... an obvious parallel is the infinite growth model of capitalism, consuming all in its path until the world is ruin. Or that of a doom-scroller late at night, scrolling through content and never satisfied. I also dig the green tint. We're seeing through the eyes of a classic green slime after all. I enjoyed it. Well done!
There is an interesting dicothomy between the player and the player character highlighted by linearity (from the PC point of view) or inevitability (player’s point of view).
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Cool! It was fun to play! So glad I was able to play it on mobile
Thank you for supporting mobile controls! I wish all the grid-bassd games on this website did this, or mobile phones/browsers enabled arrow key input in literally any way.
And um, good game. Laugh riot but graphics bad. Maybe do 3D instead
Oddly disturbing! I wonder if adding some kind of sound could further the perversion.
Fantastic Katamarilike.
Also, those are the best 8x8 trees I've ever seen.
This was neat! was fascinated how quickly I got desensitized to the violence of devouring, going from inanimate objects to living ones you feel guilt, going from cats to people less so. Lovely sprite-work as well!
I think I told you this directly, but it manages to be a guilty sort of fun! Excellent pacing between the 'levels' as the tone shifts from one of being curious but vulnerable to a sort of indifferent power trip. And very aesthetically appropriate for the idea of a low-level beastie becoming an abomination.
ungy
I played this in the morning and thought about it at all day at work. Some things I thought of... an obvious parallel is the infinite growth model of capitalism, consuming all in its path until the world is ruin. Or that of a doom-scroller late at night, scrolling through content and never satisfied. I also dig the green tint. We're seeing through the eyes of a classic green slime after all. I enjoyed it. Well done!
WOW okay this is amazing thank you so much aaahh :O
"a low pained moan"
da blob
maybe it's okay to slay slimes.
Engorgd except you play as Freiza.. 'aha I have infinite power.' 'you will do things for me?' '*yomp yomp*'
Very good bitsy game.
There is an interesting dicothomy between the player and the player character highlighted by linearity (from the PC point of view) or inevitability (player’s point of view).
Well done!
This is great. Love the tile work. Love how the text gives extra character to the world and things you consume.
I'd give this game 6 stars but I'm a little offended that you're forced to eat a box of board games so I'm knocking it down to 5 stars. Sorry.
Even though it has no sound, it still manages to be a pretty decent game! Keep up the good work!
Reminds me of "Tasty Planet - Back for seconds" and "Tasty Planet Forever". Nice idea.
Is this Hungry Planet?
Love the end :)
nice game to play while eating dinner :)
the escalation and grossness were so so good and then... dang still hungry!
😋
hell yeah
Oh! I feel it! I feel the-
im still hungry :(
thanks john this is terrifying
I love how impersonal this gets as it goes on.
I'm still hungry...