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(+1)

this daisy slander makes me sad.

the boss fights are pretty peam, tho, as is the ending.

(+1)

I'm amazed, a real RPG? In RPG Maker?

This was a super fun and cute entry! Just enough mechanical meat to sustain a short little story, with a nice progression arc and great use of all the RPG Maker tools (consumables especially). The story itself is like extremely cliche, but that's kind of exactly what it needed to be for this. I really liked it.

(+1)

ahhhh such a nice cute entry for the jam! i had a great time grindi… i mean facing every challenge head on and never stopping to look back!! very satisfying ending, but it’s not only the ending that matters… it’s the frieeeends??? we made along the way

(+2)

That was neat, the bosses really kept me on my toes. The ATB hack (I believe?) to make the bars fill up faster in the first half meant you really had to be quick about healing, curing states, etc., which I enjoyed.

The story didn't really do anything for me but its such a short game that I don't mind. I was okay with the slow walking speed at first because I thought it was going to be a fairly somber game, but then it wasn't so ultimately it annoyed me since I kept trying to go back and see if various things were changed by the story. (There's an air of secrecy about progression, so I misinterpreted having to do some extra stuff. That's just how I play games though!)

Overall, really impressive to put together in a few weeks. The cutscenes are quite well-directed which was fun to see. I also got a kick out of one of the spell names being very blunt.